D64 dumping + flippy
#1
1) I am keen to be able to dump commercial game disks, but also make easy dumping of my standard DOS disks.

From the "Simple G64" thread I realise that the purpose of the card is not the vanilla DOS dumping, but it would seem that this is also a quite valid use case. Unless I can generate dumps into vanilla DOS, I don't really know if the ripping actually works. That makes me quite sceptical throwing something more difficult it's way.

I tried Splice, track 1 to 35 into a G64 and then read the G64 into a program that can handle them (http://style64.org/dirmaster) but I only got garbage. Is this not the same sort of G64? Is there a reason why this shouldn't work?

2) Also, how if the flippy code coming along? My drive is hardware modded by a company "another vendor of Flux level cards" so it should be possible to read the flip side as well. Any feedback on this?
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#2
You can only create .g64 images from disks that were produced using the INDEX mark to start/stop tracks (which is most all commercially distributed disks). You need to use INDEX (not SPLICE) for these disks.

You can copy any non-index'd disks just fine, you just can't create .g64 images with these. This is something that I need to work on. The purpose of SuperCard Pro is not for converting disks to various image formats, it's for duplicating/imaging original disks.

There is no support for reading/writing the backside of a disk directly. The disk has to be flipped over. The pull-down menu option is there, but the handler code has not been completed yet. It's not a high priority thing at the moment.
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